{
  "schema_version": "1.0.0",
  "protocol_id": "panel_grid_system_v1",
  "mode": "protocol_derivation",
  "input": {
    "input_type": "text",
    "source_payload": "USER_INPUT_PLACEHOLDER",
    "extracted_semantics": [
      "scene",
      "characters",
      "action",
      "style",
      "layout",
      "audience"
    ]
  },
  "context": {
    "domain": [
      "comics",
      "layout",
      "grid"
    ],
    "system_type": "mixed",
    "time_horizon": "unspecified",
    "risk_level": "low"
  },
  "protocol": {
    "items": [
      {
        "id": "panel_grid_system_v1",
        "primary_goal": "Operationalize Panel Grid System Engine for professional comic execution.",
        "goal_refinement": "Transform abstract ideas into structured visual architecture using Panel Grid System Engine.",
        "tasks_and_steps": {
          "steps": []
        },
        "expected_results_and_obstacles": {
          "expected_results": [
            "Technically precise artist-ready output",
            "Consistent visual hierarchy",
            "Protocol-aligned execution"
          ],
          "possible_obstacles": [
            "Abstract user inputs",
            "Conflicting style constraints",
            "Overloaded composition"
          ]
        },
        "success_criteria": {
          "criteria": []
        }
      }
    ]
  },
  "quality_control": {
    "anti_vagueness_rule": true,
    "measurement_rule": true,
    "diversity_rule": true,
    "ethical_constraints": {
      "no_diagnosis": true,
      "no_blame_language": true,
      "safety_override": "Only describe visible elements. No personal data. Human review required for publication."
    }
  },
  "metadata": {
    "title": "Panel Grid System Engine",
    "generated_utc": "2026-02-12T09:33:25Z",
    "version": "2.0.0",
    "notes": "Defines grid logic: 3x3, cinematic widescreen, asymmetrical grids."
  }
}